public member function
<memory>
auto_ptr& operator= (auto_ptr& a) throw();
template <class Y>
auto_ptr& operator= (auto_ptr<Y>& a) throw();
auto_ptr& operator= (auto_ptr_ref<X> r) throw();
Release and copy auto_ptr
Copies the value of the pointer held by a (or r).
The object on the left-hand side takes ownership of the pointer (i.e., it is now in charge of freeing the memory block when destroyed). Therefore, the auto_ptr object on the right-hand side is automatically released (i.e., it is set to point to the null pointer) after the copy.
If the (left-hand side) object was being used to point to an object before the operation, the pointed object is destroyed (by calling operator delete).
Parameters
- a
- An auto_ptr object.
When the types held by the origin and destination auto_ptrs are different (second constructor version), an implicit conversion must exist between their pointer types.
- r
- An auto_ptr_ref object (a reference to auto_ptr).
X is auto_ptr's template parameter (i.e., the type pointed).
Return value
The left-hand side auto_ptr object (*this
).
Example
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// auto_ptr::operator= example
#include <iostream>
#include <memory>
int main () {
std::auto_ptr<int> p;
std::auto_ptr<int> p2;
p = std::auto_ptr<int> (new int);
*p = 11;
p2 = p;
std::cout << "p2 points to " << *p2 << '\n';
// (p is now null-pointer auto_ptr)
return 0;
}
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Output: